![]() ![]() Cuz they want to make that much income and they couldn't care less what we think about those values. So, your and other's suggestions will not be taken into consideration, they will not change the price for baskets nor increase the percentage, because that would much more affect their budget (= it would increase the rewards for players) than tiny incidents value, that's why they wont change it. And program-wise very simple, because that variable already exists in the code. That is logical and fair and really would not ruin Inno's budget. It was suggested, that this reward should be the same as for the motivate/polish for giver era. Just to put example of really small, the smallest suggestion (and I know it doesn't belong here, just as an example) in the new incident stuff - common reward of coins/supplies is ridiculously low. Simply "They know the best" how we "should" play and what we "should" pay and what we "should (not)" get for that. I would even give them the fact, that they do read the forum several times every day, but any suggestions of even small change other than real bug/error, are falling on def ears So suggesting anything, event really good one, is total wasting of your/our time. Inno does listen when we report a bug, but by experience they listen ONLY when we report of bug (and they try to fix it).īut so far (bvy what I read and saw) they absolutely do not care about suggestions as you put them (and other players put them myself included), and not only here in fall event. Legiox - I wouldn't hold my breath, we are RARELY heard.Īctually, that is not fair.
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